USD Health & Compliance Engine · v25.11

Universal
USD Validator

Stop shipping broken assets. Upload any 3D file to get clean, industrial-grade OpenUSD + a comprehensive Health Report.
Automated Compliance for Houdini · Unreal Engine · Apple Vision Pro

OpenUSD 1.0Isaac Sim SchemaARKit CertifiedPhysics MetadataPBR Shading

Drop your raw asset

OBJ · GLB · GLTF · STL · 3MF · DAE · PLY (Splats) · USD / USDA / USDC

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Full USD Composition

VariantSets, Payloads, and References — the complete composition arc toolkit.

Compliance Validated

Every asset passes UsdUtils ComplianceChecker for ARKit and RealityKit compatibility.

Isaac Sim Ready

Custom physics schema with friction, mass, and restitution metadata embedded.

Supported Formats

If trimesh or our USD pipeline can read it, we clean it and return USD + GLB + USDZ, with a lint report and review link.

.OBJMesh

Standard Wavefront geometry. Materials via .mtl, UVs and normals fully preserved.

From: Maya, Blender, 3ds Max

OBJ → GLB (trimesh) → USD → GLB preview

.GLBPBR

Binary glTF with embedded textures. Direct path with minimal changes — PBR materials carried through.

From: Blender, Sketchfab, web engines

GLB → USD (trimesh) → GLB preview

.GLTFPBR

Text-format glTF. Same material fidelity as GLB, separate texture files.

From: Blender, Khronos ecosystem

GLTF → USD (trimesh) → GLB preview

.STLCAD

Geometry-only mesh from CAD/slicers. No UVs or materials — we assign defaults.

From: Fusion 360, SolidWorks, PrusaSlicer

STL → GLB (trimesh) → USD → GLB preview

.3MFCAD+

Modern manufacturing format with color and material data. Full geometry extraction.

From: Fusion 360, Cura, BambuStudio

3MF → GLB (trimesh) → USD → GLB preview

.DAEScene

COLLADA XML with scene hierarchy, transforms, and material bindings.

From: SketchUp, Maya, COLLADA exporters

DAE → GLB (trimesh) → USD → GLB preview

.PLYMesh+Points

Mesh PLY gets full geometry healing and LODs. Point-cloud PLY (Gaussian Splats) preserves vertex colors and orientations.

From: Blender, Gaussian Splatting, LiDAR, photogrammetry

PLY → USD (mesh or point-cloud) → GLB preview

.USD / USDA / USDCRefine

Re-lint and health-check existing USD. Fixes default prim, up-axis, units, and generates browser preview.

From: Houdini, Omniverse, Maya USD

USD → normalized USD (refinement) → GLB preview